Blockchain Groups of Japan and South Korea Joining Forces

BCCC and KBOF will deepen cooperation and will share accumulated knowledge with each other
21 December 2017   374

Yesterday Blockchain Collaborative Consortium (BCCC) of Japan announced that it has been in collaborative talks with the Korean Blockchain Open Forum (KBOF) since November and the two groups signed a formal agreement during the Blockchain TechBiz Conference on December 19 in Seoul.

The BCCC noted that in the future, the consortium will deepen cooperation with the KBOF and both groups will share accumulated knowledge with each other.

According to the BCCC, over 200 companies have joined the consortium since it launched, including Microsoft Japan, Mitsui Sumotomo Insurance, PwC, Bitbank and ConsenSys and many others.

The KBOF said in the announcement that the forum has 157 organizations drawn blockchain startups, IT firms, government agencies, academic institutions, and local municipal offices.

Recently, we have reported that the government of South Korea announced that it would prohibit foreigners and minors from dealing with currency trading or opening accounts in local banks.

Play2live announced the release of its MVP and a token sale

Blockchain-based streaming platform for gamers release a full-fledged esports streaming service
21 February 2018   20

On February 21 the first blockchain-based streaming platform for gamers, Play2live, opened its LevelUp Coin (LUC) token sale event with a deadline on March 14 at 17:00 UTC along with the rolling out of its MVP. The platform is based on BitShares 2.0, already successfully passed a heavy testing stage with with live matches and streams.

The service is already capable of accepting around 200,000 viewers. A special tournament for CS:GO - CryptoMasters with the world's first prize pool entirely comprised of the virtual currency ($100,000 worth of LUC) is also announced under the banner of Play2live. The event is set to take place in Minsk, Belarus on February 24-25. The broadcast will be arranged in 7 languages - English, Russian, Chinese, Korean, Spanish, Portuguese, and German.

The service also features a voting system during matches using the same LUC. This token acts as an internal currency that can be easily converted to another cryptocurrency or a fiat currency by means of the Play2live's API.

The company itself was established in 2017. Its purpose is to merge blockchain technology and streaming service to provide all the participants of the streaming process a seamless platform for prioritizes interaction and encourages the diversity of monetization schemes. It is reported that Play2live will have up to 15 sources of revenue.

On February 21 at 17:00 UTC CEO of Play2live opened the token sale with a Q&A stream session with topics concerning the update of P2l, product and sale related matters.