BTC-e was used to cash 95% of ransomware payments

Researchers from Google, Chainalysis, California, San Diego and New York Universities came to this conclusion
28 July 2017   1224

Distributed database that is used to maintain a continuously growing list of records, called blocks

New details about "well-known" exchange. The BTC-e is responsible for cashing 95% of the proceeds of the bitcoin-extortioners since 2014. This is stated in the report, which was presented at the conference on computer security Black Hat USA 2017, and reported by the BleepingComputer.

The study involved Google, Chainalysis, as well as specialists from universities in California, San Diego and New York.

During the project called "Tracking Ransomware End to End" 34 families of viruses were analyzed. From a huge set of executable files, the research project was able to create an overall picture illustrating the amount of payments related to the extortion programs carried out over the past three and a half years.

Revenue per monthly
Revenue per monthly

Researchers note that 2016 was the most profitable year for ransomware, during which the monthly volume of pay-off payments reached $ 2 million or more. The largest increase in the incomes of extortionists also coincides with the periods of distribution of the programs of the Locky family and Cerber. So, crypto-hijacker Locky collected about $ 7.8 million, while Cerber - $ 6.9 million, and Cryptolocker - $ 2 million.

Ransomware Ecosystem
Ransomware Ecosystem


Is the first decentralized peer-to-peer payment network that is powered by its users with no central authority or middlemen

Researchers agreed that the end point of 95% of all payments was the BTC-e exchange. Criminals used it to convert Bitcoins into fiat money.

The alleged co-owner of BTC-e Alexander Vinnik was detained in Greece recently.

Worth reminding that Financial Crimes Enforcement Network  has imposed a $ 110 million penalty on the BTC-e crypto exchange for "deliberately violating US anti-money laundering laws (AML)." In addition, Alexander Vinnik is named the main suspect in the case of MtGox.

Play2live announced the release of its MVP and a token sale

Blockchain-based streaming platform for gamers release a full-fledged esports streaming service
21 February 2018   18

On February 21 the first blockchain-based streaming platform for gamers, Play2live, opened its LevelUp Coin (LUC) token sale event with a deadline on March 14 at 17:00 UTC along with the rolling out of its MVP. The platform is based on BitShares 2.0, already successfully passed a heavy testing stage with with live matches and streams.

The service is already capable of accepting around 200,000 viewers. A special tournament for CS:GO - CryptoMasters with the world's first prize pool entirely comprised of the virtual currency ($100,000 worth of LUC) is also announced under the banner of Play2live. The event is set to take place in Minsk, Belarus on February 24-25. The broadcast will be arranged in 7 languages - English, Russian, Chinese, Korean, Spanish, Portuguese, and German.

The service also features a voting system during matches using the same LUC. This token acts as an internal currency that can be easily converted to another cryptocurrency or a fiat currency by means of the Play2live's API.

The company itself was established in 2017. Its purpose is to merge blockchain technology and streaming service to provide all the participants of the streaming process a seamless platform for prioritizes interaction and encourages the diversity of monetization schemes. It is reported that Play2live will have up to 15 sources of revenue.

On February 21 at 17:00 UTC CEO of Play2live opened the token sale with a Q&A stream session with topics concerning the update of P2l, product and sale related matters.