Google Chrome to be Launched on Daydream VR Headsets

The "virtual" version has many features of the desktop version, including incognito mode, synchronization and voice search
01 August 2018   114

Google officially added Chrome browser to VR-platform Daydream. Now, immersing yourself in virtual reality with the Daydream View headset through a phone or a separate Lenovo Mirage Solo device, the user can take advantage of the full range of browser features.

The "virtual" version has many features of the desktop version, including incognito mode, synchronization and voice search. But there are a number of innovations:

  • a movie mode that optimizes online video for viewing in virtual reality;
  • support for the standard WebVR, so that the owners of the Daydream headset are available web interfaces VR.

In June 2018, Google introduced the desktop tool VR180 Creator, which allows editing VR-video on macOS and Linux.

Nvidia to Open MDL SDK Source Code

As reported, this set of tools integrates the precise look and feel of real-world materials into rendering applications
15 August 2018   104

NVIDIA opened the source code of the Material Definition Language SDK. This tool kit is designed for transferring material parameters to any application for drawing 3D graphics. The tools will allow developers to use more applications for rendering and transfer projects to the Android and iOS platforms.

As an example, the company introduced fabric materials created in Allegorithmic Substance Designer. They can be saved in the library and quickly transferred to the Adobe Dimension CC application. The tools were also introduced into Unreal Studio 4.20 from Epic Games, designed to import 3D models into the Unreal Engine.

Being able to use a single material definition, like NVIDIA’s MDL, across multiple applications and render engines is a huge benefit to the end-user. Now that we’ve added MDL support to Unreal Studio, our enterprise customers can see their material representations converted to real time in Unreal Engine without baking every parameter. This means their creative intent can be carried to new forms of expression.

Ken Pimentel

Senior product manager of the Enterprise team, Epic Games

The tool kit also contains components for loading, checking and editing material parameters and converting them into PTX and LLVM-IR formats. Get more info at GitHub