Google to Present Daydream Updates

IT giant reported on some cool new stuff for its virtual reality platform
25 September 2018   754

Google told that the Daydream virtual reality platform users will be able to run any Android-applications. This will allow to open your favorite programs and games without having to wait until the developers add support for VR. The function is considered experimental and is designed primarily for developers.

In addition, the company introduced the See-Through Mode, which allows the user to see what is in front of him, without removing the VR headset. Google also showed experimental controllers with 6 degrees of freedom, which are already available to some developers.

Opening an application in Daydream, the user will see it on a large virtual screen. A particular advantage of this will be in games where a larger screen allows you to achieve more comfort. For interaction with the application, classical controllers for the headset are used.

 

The new See-Through Mode actively uses WorldSence technology, which is implemented in Google's VR-headset and provides accurate tracking of the position in the space with a low delay time. Due to the fact that the cameras in the headset are located approximately at eye distance, the user also has an accurate perception of the depth. One of the consequences is the ability to play ping-pong without removing the headset.

 

The combination of these technologies also allows creating new products in the Augmented Reality area. For example, an interior designer could work on a new layout, adding virtual chairs, tables and other decorations on of the real room.

 

In addition to software innovations, Google also introduced new controllers, the main feature of which is the support of 6 degrees of freedom. In practice, this means that the user can comfortably work in virtual reality, bringing the naturalness of movements to the real world closer. Until now, such functionality was available only to expensive VR-headsets, created for the PC.

Instead of using expensive external cameras and sensors that require careful calibration, Google was able to get by with standard parts and machine learning technologies. This greatly reduced the cost of the device, which made it more affordable for customers

Android-x86 8.1 Released

Let's see what team has made in the fresh release of Android to x86 port
17 January 2019   191

The team of the Android-x86 project, which is the independent community porting the Android platform for the x86 architecture, have published the first stable release of the assembly based on the Android 8.1 platform, which includes fixes and additions that ensure seamless operation on x86-based platforms. Universal Android-x86 8.1 Live-builds for x86 32-bit and x86_64 architectures suitable for use on typical laptops and tablet PCs are prepared for download. In addition, assemblies in the form of rpm-packages are available for installing the Android environment in Linux distributions.

Let's check new features:

  • Support both 64-bit and 32-bit kernel and userspace with latest LTS kernel 4.19.15.
  • Support OpenGL ES 3.x hardware acceleration for Intel, AMD, Nvidia and QEMU(virgl) by Mesa 18.3.1.
  • Support OpenGL ES 2.0 via SwiftShader for software rendering on unsupported GPU devices.
  • Support hardware accelerated codecs on devices with Intel HD & G45 graphics family.
  • Support secure booting from UEFI and installing to UEFI disk.
  • A text based GUI installer.
  • Add theme support to GRUB-EFI.
  • Support Multi-touch, Audio, Wifi, Bluetooth, Sensors, Camera and Ethernet (DHCP only).
  • Auto-mount external usb drive and sdcard.
  • Add Taskbar as an alternative launcher which puts a start menu and recent apps tray on top of your screen and support freeform window mode.
  • Enable ForceDefaultOrientation on devices without known sensors. Portrait apps can run in a landscape device without rotating the screen.
  • Support arm arch apps via the native bridge mechanism. (Settings -> Android-x86 options)
  • Support to upgrade from non-official releases.
  • Add experimental Vulkan support for newer Intel and AMD GPUs. (Boot via Advanced options -> Vulkan support)
  • Mouse integration support for VMs including VirtualBox, QEMU, VMware and Hyper-V.

Get more infoand download links at official website of the project.