Huawei May Use Russian OS Instead Android

Due to US sanctions, popular smartphone manufacturer is negotiating of using Russian OS called Aurora, which is based on Sailfish OS
11 June 2019   506

The Bell has received information from several unnamed sources about the discussion of the possibility of using the proprietary mobile operating system Aurora on some types of Huawei devices.

The movement in the direction of Aurora has so far limited itself only to a discussion of the possibility of using this OS, no plans have been presented. The discussion was attended by the Minister of Digital Development and Communications Konstantin Noskov and the Executive Director of Huawei. The meeting also raised the issue of creating a joint production of chips and software in Russia. The information was not confirmed at Rostelecom, but expressed willingness to cooperate.

Huawei declined to comment on the published information. At the same time, the company is developing its own mobile platform Hongmeng OS (Arc OS), providing compatibility with Android applications. The first release of Hongmeng OS is scheduled for the fourth quarter of this year. Two options will be offered - for China and the global smartphone market. It is alleged that Hongmeng OS has been in development since 2012 and was ready for the beginning of 2018, but was not delivered due to the use of Android as a main platform and partnership with Google.

There is evidence that for testing in China, the first batch of 1 million Hongmeng OS-based smartphones has already been distributed. Technical details are not disclosed yet and it is not clear whether the platform is built on Android code or only includes a layer for compatibility. Huawei has long been delivering its own Android edition - EMUI, it is possible that it is the basis of Hongmeng OS.

Huawei’s interest in alternative mobile systems is driven by restrictive measures introduced by the US Department of Commerce, which will restrict Huawei’s access to Android services falling under a commercial agreement with Google, as well as breaking commercial relations with ARM.

Sailfish is partly a proprietary mobile operating system with an open system environment, but closed by the user shell, basic mobile applications, QML components for building the Silica graphical interface, an interlayer for launching Android applications, a smart text input engine and a data synchronization system. The open system environment is built on the basis of Mer (fork MeeGo), which since April has been developing as an integral part of Sailfish, and packages of the Mer distribution package Nemo. On top of the Mer system components, a graphical stack is launched based on the Wayland and Qt5 library.

Beta of OpenXRay Game Engine Linux Edition Released

OpenXRay 1.6 was used in popular game series "S.T.A.L.K.E.R." and the goal of this project is to fix old bugs and add new features for the games and mod devs
26 June 2019   83

After six months of work on stabilizing the code, the beta version of the OpenXRay game engine for Linux is available (for Windows, the February build 221 remains the last). Build prepared for now only for Ubuntu 18.04 (PPA). As part of the OpenXRay project, the development of the X-Ray 1.6 engine used in the game "S.T.A.L.K.E.R .: Call of Pripyat" takes place. The project was founded after the leakage of the source code of the engine and aims to correct all the original flaws and the introduction of new features for both regular users and developers of modifications.

In the presented assembly, random crashes were eliminated, the render was improved (close to the original picture), the game can now be completed. There are plans to further improve the rendering, support resources from ClearSky (now in a separate WIP branch) and support for the game "S.T.A.L.K.E.R .: The Shadow of Chernobyl".

Get more info at GitHub.