What is Kotlin Coroutines?

Video overview of experimental part of interesting programming language
07 August 2017   811

Statically-typed programming language that runs on the Java Virtual Machine and also can be compiled to JavaScript source code

Some APIs initiate long-running operations (such as network IO, file IO, CPU- or GPU-intensive work, etc) and require the caller to block until they complete. Coroutines provide a way to avoid blocking a thread and replace it with a cheaper and more controllable operation: suspension of a coroutine.

Coroutines simplify asynchronous programming by putting the complications into libraries. The logic of the program can be expressed sequentially in a coroutine, and the underlying library will figure out the asynchrony for us. The library can wrap relevant parts of the user code into callbacks, subscribe to relevant events, schedule execution on different threads (or even different machines!), and the code remains as simple as if it was sequentially executed.

Many asynchronous mechanisms available in other languages can be implemented as libraries using Kotlin coroutines. This includes async/await from C# and ECMAScript, channels and select from Go, and generators/yield from C# and Python. 

In this report, Roman Elizarov talks about Kotlin Corouties.  Coroutines that are presented in Kotlin 1.1 in a massively redesigned form versus the original plan. This talk assumes familiarity with previous year's presentation (only a short overview is given) and focuses on challenges that were encountered during the implementation of the original vision on Kotlin coroutines.

Roman is tutor developer at JetBrains and ITMO university.

JetBrains to Roll Out Kotlin/Native 0.8

Version 0.8 of Kotlin/Native brings new features and bug fixes
13 July 2018   138

The project team of Kotlin / Native introduced the release of version 0.8. Corrections and additions have concerned the security of multithreaded programming, the expansion of library functionality and support for iOS devices. As always, alot of bugs are fixed.


Implemented the concept of object freezing

object Config {
  var width: Int = 10
  private set
  init {
    val file = fopen("config.txt", "r")
    if (file != null) {
              try {
              val buffer = ByteArray(2 * 1024)
                 while (true) {
                 val nextLine = fgets(buffer.refTo(0), buffer.size, file)?.toKString()
                 if (nextLine == null || nextLine.isEmpty()) break
                 val records = nextLine.split('=')
                 if (records.size != 2) continue
                 val key = records[0].trim()
                 val value = records[1].trim()
                 when (key) {
                         "width" -> width = value.toInt()
             } finally {

This code considers the configuration file and will later receive the Config.width property. 

The Config file itself is divided for any number of threads or vorkers. After publication, the object is frozen and any attempt to change it will result in an exception (InvalidMutabilityException).

The second peculiarity of parallelism in the Kotlin / Native project is indivisible values and references. Let's add an image:

object Config {
private val icon_ = AtomicReference()
val icon: Image
get() = icon_.get()!!
fun updateIcon(file: String) {
val imageData = Image(file)
icon_.compareAndSwap(icon_.get(), imageData.freeze())

All information about the icon in the AtomicReference is frozen. Any changes are indivisible and similar information is visible to each client.

Kotlin Libraries

Starting v 0.8, the standard library (kotlin. *) is compatible with other platforms. Standard number generator and the function of mixing the collections are designed to eliminate the use of sharpened for a specific platform API. As an experiment, the project supports other libraries, for example, kotlinx.coroutines, kotlinx.serialization, and also the Ktor HTTP client.

Changes for iOS devices

Fixed issues with the publication in the App Store and the initialization of the platform. Support for the 32-bit ARM architecture of iOS processors, which allows using Kotlin / Native on older devices from Apple added.